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	<title>CAD Notes &#187; AutoCAD 3D</title>
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	<link>http://cad-notes.com</link>
	<description>CAD Tutorials and Best Practices</description>
	<lastBuildDate>Wed, 08 Sep 2010 12:00:00 +0000</lastBuildDate>
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		<title>Faking a Door With Material Texture</title>
		<link>http://cad-notes.com/2010/08/faking-a-door-with-material-texture/</link>
		<comments>http://cad-notes.com/2010/08/faking-a-door-with-material-texture/#comments</comments>
		<pubDate>Wed, 04 Aug 2010 09:49:05 +0000</pubDate>
		<dc:creator>Edwin Prakoso</dc:creator>
				<category><![CDATA[AutoCAD 3D]]></category>
		<category><![CDATA[rendering material]]></category>
		<category><![CDATA[rendering material texture]]></category>

		<guid isPermaLink="false">http://cad-notes.com/2010/08/faking-a-door-with-material-texture/</guid>
		<description><![CDATA[Imagine this: you are an interior designer, and one day your client show you a brochure or a catalog. “I want my front door like this. Can you put it in your model and render it for me?” What do you think if your client...]]></description>
			<content:encoded><![CDATA[<p>Imagine this: you are an interior designer, and one day your client show you a brochure or a catalog.</p>
<p>“I want my front door like this. Can you put it in your model and render it for me?”</p>
<p>What do you think if your client want a door like below? </p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/08/classicdoor.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="classic door" border="0" alt="classic door" src="http://cad-notes.com/wp-content/uploads/2010/08/classicdoor_thumb.jpg" width="200" height="278" /></a> </p>
<p>It definitely take some time to create it. And become harder if your client is quite hard to be satisfied. He may come back later and want another door model!</p>
<p>If you want to represent a door like that, especially for quick presentation, you don’t need to model it. In the previous tutorial, we created a painting with material texture. Well, you can do the same with this door! I’ve seen many people have used this trick. However, some people never use it. When I show it, many of them are surprised. So let’s see how we can do it.</p>
<p>I quickly model walls,floor, and a door like this. The door is simply a 3D solid box. </p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/08/3d_solid.png"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="3d_solid" border="0" alt="3d solid thumb Faking a Door With Material Texture" src="http://cad-notes.com/wp-content/uploads/2010/08/3d_solid_thumb.png" width="345" height="347" /></a> </p>
<p>Then I created a rendering material using the image. I set the scale to match the door size. </p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/08/texture_transforms.png"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="texture_transforms" border="0" alt="texture transforms thumb Faking a Door With Material Texture" src="http://cad-notes.com/wp-content/uploads/2010/08/texture_transforms_thumb.png" width="215" height="401" /></a> </p>
<p>How long do you need to create that?</p>
<p>This is the door I rendered in medium quality. Not bad for a few minutes modeling. I wonder how it would take to actually create the model…</p>
<p>&#160;<a href="http://cad-notes.com/wp-content/uploads/2010/08/door_front_final.png"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="door_front_final" border="0" alt="door front final thumb Faking a Door With Material Texture" src="http://cad-notes.com/wp-content/uploads/2010/08/door_front_final_thumb.png" width="377" height="323" /></a> <a href="http://cad-notes.com/wp-content/uploads/2010/08/final_door.png"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="final_door" border="0" alt="final door thumb Faking a Door With Material Texture" src="http://cad-notes.com/wp-content/uploads/2010/08/final_door_thumb.png" width="230" height="323" /></a></p>
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		<title>Creating Your Own AutoCAD Rendering Materials</title>
		<link>http://cad-notes.com/2010/08/creating-your-own-autocad-rendering-materials/</link>
		<comments>http://cad-notes.com/2010/08/creating-your-own-autocad-rendering-materials/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 06:28:45 +0000</pubDate>
		<dc:creator>Edwin Prakoso</dc:creator>
				<category><![CDATA[AutoCAD 3D]]></category>
		<category><![CDATA[rendering material]]></category>

		<guid isPermaLink="false">http://cad-notes.com/2010/08/creating-your-own-autocad-rendering-materials/</guid>
		<description><![CDATA[We have discussed how we can apply materials from available Autodesk library. The next problem is, what if the material we want doesn’t exist in the library? We have to create our own! But don’t worry. It is not that difficult. It does need several...]]></description>
			<content:encoded><![CDATA[<p>We have discussed how we can <a href="http://cad-notes.com/2010/07/using-autodesk-material-library-in-autocad/">apply materials from available Autodesk library</a>. The next problem is, what if the material we want doesn’t exist in the library? We have to create our own! But don’t worry. It is not that difficult. It does need several trials and errors, and rendering it. The nice thing about creating materials these days, it is a lot easier than it used to be. </p>
<p>Let us start. Open your material browser. On the left top of material browser palette, you can see <em>create material</em> dropdown. Click it, and you will see several types of rendering materials available. Autodesk has introduced this several versions ago. It is easier for us to create our own materials. However, if you want to achieve certain effects, sometimes you need to use generic material, which has all the parameters available.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/08/create_material_dropdown.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="create_material_dropdown" border="0" alt="create material dropdown thumb Creating Your Own AutoCAD Rendering Materials" src="http://cad-notes.com/wp-content/uploads/2010/08/create_material_dropdown_thumb.png" width="404" height="167" /></a>&#160;</p>
<p>Find which type of material you want to create. AutoCAD will open material editor palette. </p>
<h3>Rendering Material Template</h3>
<p>Choosing the right type of material can make the creating process simpler. Let us review the different materials below. AutoCAD will only show you parameters that are relevant to that type of material. This can make us easier and focus to only what’s important. For example, for glass we mostly only care about reflection, refraction, and roughness. We do not need to see other parameters, so AutoCAD hide it. Plastic material has different behavior. See that AutoCAD will show you different parameters.</p>
<table border="0" cellspacing="0" cellpadding="2" width="500">
<tbody>
<tr>
<td valign="top" width="250"><a href="http://cad-notes.com/wp-content/uploads/2010/08/plastic_material.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="plastic_material" border="0" alt="plastic material thumb Creating Your Own AutoCAD Rendering Materials" src="http://cad-notes.com/wp-content/uploads/2010/08/plastic_material_thumb.png" width="225" height="234" /></a></td>
<td valign="top" width="250">&#160;<a href="http://cad-notes.com/wp-content/uploads/2010/08/glass_refraction.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="glass_refraction" border="0" alt="glass refraction thumb Creating Your Own AutoCAD Rendering Materials" src="http://cad-notes.com/wp-content/uploads/2010/08/glass_refraction_thumb.png" width="225" height="166" /></a>&#160; </td>
</tr>
<tr>
<td valign="top" width="250"><em>Material template for plastic</em></td>
<td valign="top" width="250"><em>Material template for Solid Glass</em></td>
</tr>
</tbody>
</table>
<p>We are going to add more accessories to our interior design. We will add a painting. <a href="http://cad-notes.com/wp-content/uploads/2010/08/frame.zip">Download the exercise file here</a>. Your challenge now is to create your own material for the frame and the painting image. Create a wood material. After you created it, AutoCAD should open material editor. If it doesn’t, double click the new material from document materials.</p>
<h3>Material Editor</h3>
<p>In material editor, you will see 3 separate parts. </p>
<p>(1) is where you can change the preview/swatch shape and the preview quality. For reflective materials, you can see better reflection effect in sphere objects. For pattern materials, probably canvas is more convenient. </p>
<p>(2) is where you can create a new material. You can also rename material here.</p>
<p>(3) is where you can change the material texture. You can use predefined texture or use bitmap image.</p>
<p>There are more options available. Most of the parameters can be changed using slider or selecting from a list.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/08/my_frame_material.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="my_frame_material" border="0" alt="my frame material thumb Creating Your Own AutoCAD Rendering Materials" src="http://cad-notes.com/wp-content/uploads/2010/08/my_frame_material_thumb.png" width="275" height="421" /></a> </p>
<p>Feel free to play around with material editor. I don’t do many changes. Only change the texture to noise, change the noise color, and change the finish to <em>semi-gloss varnish</em>. After you have done, apply the material to the frame. <a href="http://cad-notes.com/2010/07/using-autodesk-material-library-in-autocad/">Refer to previous tutorial how to do it</a>. </p>
<h3>Texture Editor</h3>
<p>Now let us do an exercise to create a new material. Use generic material type. Generic material has all the parameters available in AutoCAD. We are going to define the painting. You can use your own photograph, or use any images. </p>
<p>Click image to define the material texture.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/08/applying_image.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="applying_image" border="0" alt="applying image thumb Creating Your Own AutoCAD Rendering Materials" src="http://cad-notes.com/wp-content/uploads/2010/08/applying_image_thumb.png" width="316" height="172" /></a> </p>
<p>Browse for your image. And click open. You should see texture editor opened. </p>
<p>In texture editor, expand the transform category, then expand scale. Define the image scale. In the provided drawing, it is 800&#215;1000 mm size.</p>
<p>Expand repeat category. Change the horizontal and vertical to none. We don’t want this painting to appear tiled, but as a single image.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/08/texture_editor.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="texture_editor" border="0" alt="texture editor thumb Creating Your Own AutoCAD Rendering Materials" src="http://cad-notes.com/wp-content/uploads/2010/08/texture_editor_thumb.png" width="275" height="513" /></a> </p>
<p>Apply the material to the pic layer.</p>
<p>Test the materials by rendering your model.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/08/finished_materials.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="finished_materials" border="0" alt="finished materials thumb Creating Your Own AutoCAD Rendering Materials" src="http://cad-notes.com/wp-content/uploads/2010/08/finished_materials_thumb.png" width="424" height="274" /></a> </p>
<p>Well, not bad…</p>
<h3>Saving Material To Library</h3>
<p>After we created several materials, we would want to save it to our own library. You don’t want to recreate your materials every time you want to render your model, don’t you?</p>
<p>In materials library, expand my materials category. It’s at the bottom of Autodesk library. Click to open it. You will see no materials on the right panel, unless you have done this before.</p>
<p>You can directly drag and drop your materials here. Or if you want to create your own category first, right click above my materials, and click create category.</p>
</p>
</p>
</p>
</p>
</p>
</p>
</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/08/saving_materials_to_library.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="saving_materials_to_library" border="0" alt="saving materials to library thumb Creating Your Own AutoCAD Rendering Materials" src="http://cad-notes.com/wp-content/uploads/2010/08/saving_materials_to_library_thumb.png" width="334" height="444" /></a></p>
<p>Now you have the materials in your own library. You can use&#160; it in your later design.</p>
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		<item>
		<title>Using Autodesk Material Library in AutoCAD</title>
		<link>http://cad-notes.com/2010/07/using-autodesk-material-library-in-autocad/</link>
		<comments>http://cad-notes.com/2010/07/using-autodesk-material-library-in-autocad/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 04:23:37 +0000</pubDate>
		<dc:creator>Edwin Prakoso</dc:creator>
				<category><![CDATA[AutoCAD 3D]]></category>
		<category><![CDATA[autocad rendering]]></category>
		<category><![CDATA[Autodesk render material library]]></category>
		<category><![CDATA[rendering material]]></category>

		<guid isPermaLink="false">http://cad-notes.com/2010/07/using-autodesk-material-library-in-autocad/</guid>
		<description><![CDATA[In this article, we are going to attach materials to our model. We are going to skip the artificial lighting and save it for later. However, we already have sunlight for now and it’s enough to create a photorealistic rendering. You probably now can’t wait...]]></description>
			<content:encoded><![CDATA[<p>In this article, we are going to attach materials to our model. We are going to skip the artificial lighting and save it for later. However, <a href="http://cad-notes.com/2010/07/setting-up-autocad-sun-light-is-easy/">we already have sunlight for now</a> and it’s enough to create a photorealistic rendering. You probably now can’t wait to see how your model looks like when we render it. So let us just do it.</p>
<p>Rendering materials are now very easy to create and to use. In AutoCAD 2011, we have standard ‘Autodesk materials’ that also available for many Autodesk products, such as 3ds Max, Inventor, and Revit. </p>
<h3>Using Autodesk Material Library</h3>
<p>Before we can use the materials, we need to load them to our document. Open material browser by clicking <strong>material browser</strong> in render tab, materials panel. </p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/material_browser_toggle.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="material_browser_toggle" border="0" alt="material browser toggle thumb Using Autodesk Material Library in AutoCAD" src="http://cad-notes.com/wp-content/uploads/2010/07/material_browser_toggle_thumb.png" width="169" height="98" /></a> </p>
<p>AutoCAD will open materials palette. This material palette is for AutoCAD 2011. You will not see Autodesk material library in AutoCAD 2010. </p>
<p>In this palette, expand the Autodesk library and find group of material you want to use (1). Click it, and you will see the materials within the group in (2). Find which one you like, and click it. By clicking the material, you add the rendering material to document materials (3). Continue to add materials for wall’s paint, steel, glass, and the seating cover.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/Autodesk_material_library.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="Autodesk_material_library" border="0" alt="Autodesk material library thumb Using Autodesk Material Library in AutoCAD" src="http://cad-notes.com/wp-content/uploads/2010/07/Autodesk_material_library_thumb.png" width="299" height="398" /></a> </p>
<p>That is easy, right?</p>
<h3>Attaching Material By Layer</h3>
<p>Now we already have the materials in our document.The next thing to do is attaching the material to our object.</p>
<p>The easiest way to do it if you separate the objects by layer. You can attach materials to each layer, without having to attach it to each object. Expand the materials panel and click <strong>attach by layer.</strong></p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/attach_by_layer.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="attach_by_layer" border="0" alt="attach by layer thumb Using Autodesk Material Library in AutoCAD" src="http://cad-notes.com/wp-content/uploads/2010/07/attach_by_layer_thumb.png" width="180" height="214" /></a>&#160; </p>
<p>AutoCAD will open a dialog box. Choose your material on the left column, then drag and drop it to the layer.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/material_attachment.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="material_attachment" border="0" alt="material attachment thumb Using Autodesk Material Library in AutoCAD" src="http://cad-notes.com/wp-content/uploads/2010/07/material_attachment_thumb.png" width="400" height="308" /></a> </p>
<p>Click OK when you are done.</p>
<h3>Attaching Materials By Selection</h3>
</p>
<p>Attaching materials to layer is the easiest way. However, we still need to attach materials to some object that is not using the same material with it’s layer. It doesn’t make sense if you have to create several layers for walls, if they have different materials, right?</p>
<p>Applying it is easy. There are several ways to do it. You can drag and drop the material from material browser to your object. But the more convenient way to me is select the object first, then choose material that I want from material browser. Right click, and choose assign to selection.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/assign_to_selection.png"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="assign_to_selection" border="0" alt="assign to selection thumb Using Autodesk Material Library in AutoCAD" src="http://cad-notes.com/wp-content/uploads/2010/07/assign_to_selection_thumb.png" width="230" height="237" /></a> </p>
<p>Apply materials to all your objects. Then you can test your material by rendering it. Below is my first material rendering test using medium quality. Not good enough, but I believe you get the idea. I’ll try to set different materials later, so we can see better result in the final render.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/firstrender.jpg"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="first render" border="0" alt="first render" src="http://cad-notes.com/wp-content/uploads/2010/07/firstrender_thumb.jpg" width="550" height="412" /></a> </p>
</p>
<p>Next, we are going to create our own materials. </p>
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		<title>Setting Up AutoCAD Sun Light is Easy!</title>
		<link>http://cad-notes.com/2010/07/setting-up-autocad-sun-light-is-easy/</link>
		<comments>http://cad-notes.com/2010/07/setting-up-autocad-sun-light-is-easy/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 00:51:09 +0000</pubDate>
		<dc:creator>Edwin Prakoso</dc:creator>
				<category><![CDATA[AutoCAD 3D]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[AutoCAD lighting]]></category>
		<category><![CDATA[autocad rendering]]></category>
		<category><![CDATA[setting up AutoCAD lights]]></category>

		<guid isPermaLink="false">http://cad-notes.com/?p=1469</guid>
		<description><![CDATA[Do you think setting up lights for AutoCAD rendering is difficult? Or do you think trial and error for setting up AutoCAD lights take too much time? Not really. In this article, you will learn to setup the sun light easily and a little trick...]]></description>
			<content:encoded><![CDATA[<p>Do you think setting up lights for AutoCAD rendering is difficult? Or do you think trial and error for setting up AutoCAD lights take too much time? Not really. In this article, you will learn to setup the sun light easily and a little trick to speed up the rendering test. This is the second part of our rendering tutorial. We have <a href="http://cad-notes.com/2010/07/defining-autocad-camera/">defined our camera view in previous tutorial</a>. Next, we are going to define the AutoCAD lighting. We will discuss sun light (or natural  lighting) and artificial lighting separately. Sun light comes first.</p>
<p>If you already downloaded the DWG file from the previous tutorial, I apologize. I forgot to add floor to the model, you can <a href="http://cad-notes.com/wp-content/uploads/2010/07/rendersample1.zip">download this one</a> to continue with this tutorial. And of course, you can use your own model.</p>
<h3>Turning Off Materials</h3>
<p>Why not we define the objects’ material first? Setting up rendering light can take a lot of time. You need to do several rendering tests until you get what you want. Having your materials defined already, will make the rendering slower. Especially when you have many reflective and transparent materials. With no materials defined, the rendering will be faster to get the proper lighting. After we satisfied with the lighting, then we define the materials.</p>
<p>First, we need to turn the material off. Go to render tab, materials panel. Check if the materials/textures off. Turn it off if it’s still on.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/material_off.png"><img style="display: inline; border-width: 0px;" title="material_off" src="http://cad-notes.com/wp-content/uploads/2010/07/material_off_thumb.png" border="0" alt="material off thumb Setting Up AutoCAD Sun Light is Easy!" width="172" height="96" /></a></p>
<p>This is a pretty simple model. If your model have several windows or opening, you can try to set the light to come through from your preferred opening/window. Our objective is to get the solar light come through from the window, and in this model we only have one. So let’s turn off the window’s glass layer. In this file, the layer would be 3D-GLAZ-GLAS.</p>
<p>The next layers you are going to turn off is totally up to you. In very complex model, it would be wise if we turn off objects that is not too important in setting up lights. If you have powerful machine and working on a relatively small model, you may not feel the difference. But when you have a bit old machine and the model has many geometries, then this can help. This model is quite simple, but let us hide the furniture to set up our lighting fixtures. Leave the wall, ceiling, and floor layers on.</p>
<h3>Geographic Location</h3>
<p>To define the solar light properly, we need to set the geographic location. Click set location in <strong>Sun &amp; Location</strong> tab.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/set_location.png"><img style="display: inline; border-width: 0px;" title="set_location" src="http://cad-notes.com/wp-content/uploads/2010/07/set_location_thumb.png" border="0" alt="set location thumb Setting Up AutoCAD Sun Light is Easy!" width="248" height="81" /></a></p>
<p>AutoCAD will give you options how you want to define the location. For this tutorial, choose enter location values. We will have another dialog box opened. You can define the location by typing the latitude and longitude. Or simpler way to do it is by using <strong>use map</strong>.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/geographic_location.png"><img style="display: inline; border-width: 0px;" title="geographic_location" src="http://cad-notes.com/wp-content/uploads/2010/07/geographic_location_thumb.png" border="0" alt="geographic location thumb Setting Up AutoCAD Sun Light is Easy!" width="290" height="393" /></a></p>
<p>Pick your location and click OK until all dialog are closed. I use Jakarta as my location. Your result will look different if you choose other location. But it doesn’t matter.</p>
<h3>Sky and Sun Properties</h3>
<p>Now let us turn on the sky. If we don’t turn it on, the sky will be black. Not so nice for daylight rendering, right?</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/sky_properties.png"><img style="display: inline; border-width: 0px;" title="sky_properties" src="http://cad-notes.com/wp-content/uploads/2010/07/sky_properties_thumb.png" border="0" alt="sky properties thumb Setting Up AutoCAD Sun Light is Easy!" width="182" height="69" /></a></p>
<p>Next, let us set the sun. click the <strong>sun status</strong> icon.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/sun_status.png"><img style="display: inline; border-width: 0px;" title="sun_status" src="http://cad-notes.com/wp-content/uploads/2010/07/sun_status_thumb.png" border="0" alt="sun status thumb Setting Up AutoCAD Sun Light is Easy!" width="438" height="98" /></a></p>
<p>When you do it for the first time, AutoCAD will give you some options. Choose to turn off default lighting. Default lighting is ugly. We are going to use natural light from the sun. After you turn off the default lighting, you could see the date and time slider active.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/date_and_time_setting.png"><img style="display: inline; border-width: 0px;" title="date_and_time_setting" src="http://cad-notes.com/wp-content/uploads/2010/07/date_and_time_setting_thumb.png" border="0" alt="date and time setting thumb Setting Up AutoCAD Sun Light is Easy!" width="207" height="53" /></a></p>
<p>Turn on shadows. Change the setting from no shadows to full shadows.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/shadows_setting.png"><img style="display: inline; border-width: 0px;" title="shadows_setting" src="http://cad-notes.com/wp-content/uploads/2010/07/shadows_setting_thumb.png" border="0" alt="shadows setting thumb Setting Up AutoCAD Sun Light is Easy!" width="150" height="104" /></a></p>
<p>Now try to change the date and time until you can see the sun light come through the window. Do it until you feel the light angle is good. In photography, morning and afternoon sun light is considered as the perfect time. It gives a great lighting depth and covers wider area than when the sun right above your head.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/shadow_appearance.png"><img style="display: inline; border-width: 0px;" title="shadow_appearance" src="http://cad-notes.com/wp-content/uploads/2010/07/shadow_appearance_thumb.png" border="0" alt="shadow appearance thumb Setting Up AutoCAD Sun Light is Easy!" width="470" height="344" /></a></p>
<h3>Rendering test</h3>
<p>We are going to test our light settings, but this is not a final render yet. So you can use lower quality to render it. I suggest you to try on medium quality. Draft and low quality give very rough lighting effect. Medium quality is more relevant. Click the small arrow on the lower right of render panel to open advanced render settings.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/advanced_render_setting.png"><img style="display: inline; border-width: 0px;" title="advanced_render_setting" src="http://cad-notes.com/wp-content/uploads/2010/07/advanced_render_setting_thumb.png" border="0" alt="advanced render setting thumb Setting Up AutoCAD Sun Light is Easy!" width="219" height="71" /></a></p>
<p>In the advanced render settings, change the render quality to medium. And find indirect illumination category in that palette. Click the light bulb next to global illumination to turn it on.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/global_illumination.png"><img style="display: inline; border-width: 0px;" title="global_illumination" src="http://cad-notes.com/wp-content/uploads/2010/07/global_illumination_thumb.png" border="0" alt="global illumination thumb Setting Up AutoCAD Sun Light is Easy!" width="267" height="289" /></a></p>
<p>Without indirect light, we will not see the effect of the bouncing lights. Turning it on will make the rendering longer. If you are experienced, you may be able to predict the final result without turning it on. But let us try with the indirect light on. Click render and wait a few minutes to see the result.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/initial_render.png"><img style="display: inline; border-width: 0px;" title="initial_render" src="http://cad-notes.com/wp-content/uploads/2010/07/initial_render_thumb.png" border="0" alt="initial render thumb Setting Up AutoCAD Sun Light is Easy!" width="400" height="298" /></a></p>
<p>I think this is nice. Now let us adjust the exposure. This is totally up to you. I feel the render result is not bright enough, and not enough contrast. So I will adjust them. Click adjust exposure to open the dialog.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/adjust_render_exposure.png"><img style="display: inline; border-width: 0px;" title="adjust_render_exposure" src="http://cad-notes.com/wp-content/uploads/2010/07/adjust_render_exposure_thumb.png" border="0" alt="adjust render exposure thumb Setting Up AutoCAD Sun Light is Easy!" width="238" height="182" /></a></p>
<p>AutoCAD will open a dialog. There are several settings that you can change to make the rendering result nicer. You can click the up and down arrow or simply type new value. The preview window will update as soon as you change the values. Do it until you feel it’s good enough.</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/adjust_rendered_exposure_dialog.png"><img style="display: inline; border-width: 0px;" title="adjust_rendered_exposure_dialog" src="http://cad-notes.com/wp-content/uploads/2010/07/adjust_rendered_exposure_dialog_thumb.png" border="0" alt="adjust rendered exposure dialog thumb Setting Up AutoCAD Sun Light is Easy!" width="284" height="457" /></a></p>
<p>Now let us test the rendering again. This is what I get. Better, right?</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/after_adjust_render_exposure.png"><img style="display: inline; border-width: 0px;" title="after_adjust_render_exposure" src="http://cad-notes.com/wp-content/uploads/2010/07/after_adjust_render_exposure_thumb.png" border="0" alt="after adjust render exposure thumb Setting Up AutoCAD Sun Light is Easy!" width="400" height="302" /></a></p>
<p>Remember, in the real rendering setup, you may need to do several trial before you get satisfied result. And finally, after we feel it’s nice enough, test it with your objects on.</p>
<p>Not bad, isn’t it?</p>
<p><a href="http://cad-notes.com/wp-content/uploads/2010/07/lighting_final.png"><img class="alignnone size-full wp-image-1470" title="lighting_final" src="http://cad-notes.com/wp-content/uploads/2010/07/lighting_final.png" alt="lighting final Setting Up AutoCAD Sun Light is Easy!" width="579" height="430" /></a></p>
<p>If you are using your model, and have different result with mine, I would like to see how it looks. And I believe the others would like to compare with theirs. So put in on you blog, <a href="http://www.flickr.com/">Flickr</a>, <a href="http://photobucket.com/">Photobucket</a>, <a href="http://www.facebook.com/CadNotes">CAD Notes facebook page</a>, or anywhere people can see it. Share the link to your rendering result using the comment form below.</p>
<p>Aren’t you feel excited how the result would looks like? Keep following this tutorial! We will do it together!</p>
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