Another parametric feature available is dimensional constraint. We discussed about geometric constraint, and this time dimensional constraint. Dimensional Constraint Types Basically we use dimensional constraint to maintain distance between points or objects. Usually dimensional constraint don’t work alone. We use geometric constraint along with dimensional constraint. There are three types of dimensional constraint: Dynamic Constraint [...]
Understanding Geometric Constraint
Finally, Autodesk add parametric features in AutoCAD 2010. Why finally? This feature is already there in manufacturing industry for decades. If you have used any manufacturing application like Inventor, CATIA, SolidWorks, ProE, etc, then you should be already familiar with this feature. There are 3 panels in parametric tab: geometric, dimensional, and manage. Let’s talk [...]
Dynamic Block Tutorial #5: Controlling Visibility
It’s been a while since I wrote my last dynamic block tutorial. Besides of using parameters and actions, there is one thing left: using visibility states. You can hide and show some (or all) objects and save them on separate visibility state. Let’s take a dynamic block sample from AutoCAD. I use the trees block. [...]
Controlling Annotation Scale Further
Introduction to Annotation Scale
Creating Schedule from Your AutoCAD Drawing
In AutoCAD tutorial series I’ve posted, we have created our reusable contents, and use it to draw a building plan. Now, we are going to create some schedules from it. We are going to create a door schedule, column schedule, and a wall schedule. It’s not just Revit that can do that! If you have [...]
Summary: The Magic of Defining Your Own Workflow
I have posted a tutorial series for AutoCAD. It’s not really a basic tutorial, but it’s about defining a system. We learn how create a custom workflow for our specific use. And become more productive. Your industry may not use the same objects. And you may need different techniques, but basically it’s the same. Let’s [...]
Maintaining Your CAD Standard
In previous tutorial, we have prepared and set our default template. It might cross your mind, why would bother creating a template? We can use tool palettes to create our objects without having to creating any layers or styles. One, templates can hold more information than palettes. And there are some objects you need to [...]









